During my time at Visual Arena, I developed a project aimed at creating an AI-driven workshop assistant to be utilized during workshops at Visual Arena. This assistant is designed to support both facilitators and participants. Using technology from Unreal Engine, Polycam, and InWorld, I created CAIsa. The development of this assistant was based on extensive research and interviews with stakeholders, users, and facilitators, as well as a workshop that I designed and led.
At Visual Arena, I played an active role in project management and workshop facilitation with a focus on innovation in visualization. I also worked with information visualization and used Adobe Suite as well as other tools and methods to collaborate with sponsors, stakeholders, and users. By participating in human-centered innovation and design sprints, I contributed to creating meaningful insights and gained practical experience in my career field. My time at Visual Arena allowed me to develop my skills and network, as well as use my creativity to gain an understanding of key challenges in visualization and design.
Softwares:
Polycam
Unreal Engine
InWorld AI
Unreal Engine
InWorld AI
ChatGPT
Blender